By Kelly Milner Halls
Describes the necessities, schooling, and tasks linked to turning into a digital fact professional comprises profiles of trendy pioneers within the
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Morton Heilig (1926–1997) was a filmmaker who created the multimedia experience known as the Sensorama, a device that simulated experiences through sight, sound, touch, and smell. He is often called the Father of Virtual Reality. Myron Krueger (1942–) is an educator and computer artist. He created a virtual reality system called VIDEOPLACE, in which environments are projected on walls instead of through goggles. His vision was to make art interactive. Jaron Lanier (1960–) was one of the first computer scientists to use the phrase virtual reality in the early 1980s.
You also need to learn about the world of work and your community. These notes tell you about business and money. They also give you ideas about how you can help yourself, your community, and the world. Life & Career Skills These notes tell you about skills you will use throughout your life. They give you ideas about how to work well with others, make good decisions, and achieve your goals in life.
Detroit: Lucent, 2005. com/ Pictures of the VirtuSphere and more information about its uses 21st Century skills library Cool sCienCe Careers Virtual reality SpecialiSt index artificiality, 12 character traits, 18, 20 computer mice, 5, 29 education, 12, 13, 16, 19, 20, 22 Engelbart, Douglas, 5, 29 Fakespace system, 19 flight simulators, 9 full body immersion, 15 goggles, 5, 13–14, 25 head mounted displays (HMDs), 13–14 Heilig, Morton, 8, 29 Heim, Michael, 11 imagination, 14, 19, 22, 28 immersion, 12, 13–14, 15, 19 interaction, 5, 13, 28, 29 internships, 22 Krueger, Myron, 29 language training, 12 Lanier, Jaron, 29 light pens, 6 mathematics, 10, 11, 22 mental health, 27 movies, 9 network communications, 16 Palladin, Alexey, 26 Realtown, 12 Rheingold, Howard, 29 salaries, 20 Sensorama, 8, 29 simulations, 5, 11, 12, 20, 27 Sketchpad program, 6, 29 Stanford Research Institute, 5 Sutherland, Ivan, 6, 29 Telepresence, 14–15 training, 12, 14, 16, 19, 20, 27 video games, 9, 11, 20–21, 22, 25, 26 View-Master stereoscope, 6 Virtual Iraq, 27 VirtuSphere, 25–27 Wii game system, 25 about the author Kelly Milner Halls is the author of 25 books, including innovative nonfiction about dinosaurs, mummies, albino animals, horses, dogs, zoos, and cryptozoology.